Wednesday, February 29, 2012

Carlos Mayolo Remembered @ FIX University

Carlos Mayolo Remembered @ FIX University

Carlos Mayolo Remembered @ FIX University

More FIX on the NET @ FIX University Cultural Campus

Carlos Mayolo Remembered @ FIX University

Carlos Mayolo Remembered @ FIX University

More FIX on the NET @ FIX University Cultural Campus

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  • Tuesday, February 28, 2012

    The Master of Fine Arts in Visual Arts @ FIX University

    The Master of Fine Arts in Visual

    Master of Fine Arts in visual arts at FIX University is
    the terminal degree within the studio art discipline. Our program offers
    concentrations in the studio areas of drawing, painting, printmaking, ceramics,
    photography and sculpture. The primary goal of the program is to provide
    students with opportunities to develop a high degree of professional competence
    in their chosen area of concentration. Interdisciplinary and collaborative
    projects are encouraged within the department. The relatively small size of the
    program encourages students to explore studio areas that will enhance their
    major area of concentration. In addition, it creates a highly individualized
    method of instruction. Our students may also take advantage of the opportunity
    to spend a semesters of study on The FIX University Cultural Campus in Cali,

    Having the department of art housed on Independent
    Learning presents opportunities to interact with various other college
    disciplines. The M.F.A. curriculum is composed of the following art history
    and art seminar an in studio thesis. The thesis is primarily art studio in
    preparation for a final exhibition with published documentation. Residencies are
    available based upon artist performance and international


    The MFA in Digital Production Arts degree requires live
    projects, of which are devoted to Digital Production Studio, wherein the
    student participates in production work; which are devoted to Graduate Research
    Studio, where students may choose to continue work on an independent project, or
    pursue a contractual production. The Core Courses, Aesthetics and Theory, from
    the Master's Thesis, and all from Independent Aesthetics and Theory

    These courses are intended to address deficiencies in a
    student’s background. They will be taken as directed upon examination of the
    student’s portfolio and record of coursework. Students requiring more than two
    foundations courses will be asked to make up any extra deficiencies before

    The technical, conceptual, and algorithmic foundations of computer graphics. The
    Unix operating system, scripting, C programming, and an interactive graphics
    API. Prerequisite(s): Permission of the instructor. This course is not permitted
    to computer science, computer engineering, or computer information systems

    DPA 601: Technical Foundations of
    Digital Production II

    Description: The mathematical
    and algorithmic foundations of computer graphics. Spatial data structures,
    object oriented programming in C++, mathematics for graphics, 3D graphics API.
    Prerequisite(s): DPA 401 or permission of the instructor. This course is not
    permitted to computer science, computer engineering, or computer information
    systems majors.

    DPA 602: Visual Foundations of Digital
    Production I
    Description: Visual
    foundations underlying computer graphics production. Perspective, observational
    drawing, color and value, principles of composition and design, and
    storyboarding. Incorporates the studio method, involving students in hands-on
    work and the critique process, and stresses examples from the history of art,
    animation, and film. Prerequisite(s): Permission of the instructor. Course is
    not permitted to art or architecture

    DPA 603: Visual Foundations of Digital
    Production II
    Description: Extends the
    foundation visual principles underlying computer graphics production, begun in
    DPA 402. Stresses representation of the figure in drawing and the use of
    cameras. Incorporates the studio method, and the critique process, and stresses
    examples from the history of art, animation, and film. Prerequisite(s): DPA 402
    or permission of the instructor. Course is not permitted to art or architecture


    The core courses provide a broad underlying artistic,
    technical, and studio methods foundation for advanced study, leading to original
    studio and research work. Although all courses are required, all will be chosen
    towards the independent learning requirement. All students will complete the
    following courses:


    THEA 687: Stage Lighting

    Theory and practice of stage
    lighting through an understanding of various lighting instruments, lighting
    control systems and execution of lighting

    ART 821: Visual

    Students develop visual
    communication skills through the vernacular of cinema, and express concepts and
    ideas in sequential narrative design.


    CP SC 604: Computer Graphics

    Theory and practice behind the
    generation, and manipulation of two-dimensional digital images within a computer
    graphics context. Image representation and storage, sampling and reconstruction,
    color systems, affine and general warps, enhancement and morphology,
    compositing, morphing, non-photorealistic transformations. Prerequisite(s): CPSC
    212 and MTHSC 311, or DPA 401

    CP SC 809: Rendering and

    The art and science of lighting
    and shading for effective computer graphic imagery, including the mathematical,
    physical, and perceptual elements contributing to the simulation of a desired
    visual look. Shading languages, advanced rendering tools, global illumination
    effects, production of photoreal and non photoreal imagery. Prerequisite(s): CP
    SC 807

    Studio Methods

    CP SC 807: 3D Modeling and

    Foundation principles and
    practice of modeling, animating, and rendering of 3D computer graphics scenes.
    Students complete a series of projects using industry-standard software. Topics
    include modeling techniques, technical animation, rigging, materials, lighting,
    scripting, and post production.

    CPSC 815: Special Effects

    Video special effects,
    compositing problems, effects animation, matchmoving and 3-D geometry, color and
    texture reconstruction from 2-D images; extensive use of scripting languages and
    high-end software platforms. Prerequisite(s): CP SC 605 or

    Aesthetics & Theory

    The aesthetics and theory electives provide an
    introduction to the analysis and conceptual foundation of visual presentation.
    Although only one course is required, an additional course may be chosen towards
    the Open Electives requirement. The students will complete all of the following

    AAH 630: Twentieth Century Art

    Acquaints students with the
    major artists’ monuments and issues of the Modern period in art. Through
    lecture/discussions and the reading of primary sources, course places the major
    modern movements in the context of the period

    AAH 632: Twentieth Century Art

    Overview of trends in art and
    architecture since World War II. Specific artists, artworks and movements are
    presented in a socio/historic context with specific emphasis on the transition
    from a late-modernist to a post-modern

    ENGL 650: Film

    Advanced study of films that
    have similar subjects, themes and techniques, including such genres as the
    Western, horror, gangster, science fiction, musical and/or screwball comedy.
    Also considers nontraditional genres, screen irony, genre theory and historical
    evolution of genres. Topics vary. Prerequisite(s): ENGL

    ENGL 651: Film Theory and

    Advanced study into the theory
    of film/ video making emphasizing understanding a variety of critical methods to
    approach a film. Examines the history of film theory and defines the many
    schools of film criticism, including realism, formalism, feminism, semiotics,
    Marxism and expressionism. Prerequisite(s): ENGL

    ENGL 853: Visual

    Understanding the language of
    images used in textual and extratextual communication; theories of perception,
    methods of visual persuasion, gender analysis, and cognitive and aesthetic
    philosophies of visual rhetoric; technologies of visual communication; and
    technologies of visual production.

    PHIL 845:

    Nature and value of aesthetic
    experiences and objects. Attention is directed to the roles of and relationships
    among objects, makers and audiences; interpretation, criticism and aesthetic
    response; the contexts and languages of art; the nature of aesthetic value;
    aesthetics in application; issues in public


    The Independent Studies provide an opportunity for students to either develop a
    special expertise, or broaden their background to sustain studio and thesis
    Independent Studies are offered in the areas
    listed below. An additional Core Course or an additional Aesthetics and Theory
    practices may be used towards this requirement. The student’s thesis committee,
    subject to review by the DPA Director, may approve other courses. All students
    will complete all course work.


    ART 605: Advanced

    Advancedlevel studies of
    drawing which explore the synthesis of refined drawing skills and philosophies
    of art. Student’s understanding of drawing as a form of art is developed through
    studio practice augmented by critiques, demonstrations, lectures, field trips
    and independent research. Prerequisite(s): ART

    ART 607: Advanced

    Advanced studio course in
    painting. Study of contemporary painters and directions is included. Students
    select painting media and are expected to develop a strong direction based on
    prior painting experience. Prerequisite(s): ART

    ART 609: Advanced

    Intensive independent studio
    concentration to further develop personal direction and content. Emphasis is on
    continued investigation of sculptural context, materials and processes, and
    relative historical research. Preq: ART 309 or consent of instructor.
    Prerequisite(s): ART 309

    ART 611: Advanced

    Culmination of process,
    techniques and individual development. Students are expected to have mastered
    process and technique for the benefit of the image produced. Creativity and
    self-expression are highly emphasized as students select a process for
    concentrated study. Prerequisite(s): ART

    ART 613: Advanced

    Continuation of ART 313.
    Advanced problems in photography. Prerequisite(s): ART

    ART 617: Advanced Ceramic

    Students are directed toward
    further development of ideas and skills. Glaze calculation and firing processes
    are incorporated to allow for a dynamic integration of form and ideas.
    Prerequisite(s): ART 317

    THEA 672:

    Practical applications using
    drama as a learning tool to strengthen writing skills, motivate collaboration
    and heighten analytical skills. Students use improvisation to analyze texts and
    to revise original work, consider theory and research of contemporary scholars
    and develop approaches to literature and composition based on readings and drama
    experiences. Preq: Senior standing or consent of

    MUSIC 680: Audio Engineering

    Advanced course in music
    technology focused on music production integrating digital audio and virtual
    instruments Prerequisite(s): MUSIC 380

    THEA 697: Scene

    Practical study of basic
    painting techniques for the theatre including layout, proper use of materials,
    painting styles and texturing techniques.

    CP SC 605: Graphical

    Computational, mathematical,
    physical, and perceptual principles underlying the production of effective
    three-dimensional computer graphics imagery. Prerequisite(s): CPSC 212 and MTHSC
    311, or DPA 401

    CP SC 611: Virtual

    Design and implementation of
    software systems necessary to create virtual environments. Techniques for
    achieving real-time, dynamic display of photorealistic, synthetic images are
    discussed. Includes hands-on experience with electromagneticallytracked,
    head-mounted displays and requires, as a final project, the design and
    construction of a virtual environment. Prerequisite(s): CP SC

    CP SC 614: Human and Computer

    Survey of human and computer
    interaction, its literature, history and techniques. Covers cognitive and social
    models and limitations, hardware and software interface components, design
    methods, support for design, and evaluation methods. Prerequisite(s): CP SC 212
    and 215

    CP SC 616: 2D Game Engine

    Introduction to the tools and
    techniques necessary to build 2-D games. Techniques draw from subject areas such
    as software engineering, algorithms and artificial intelligence. Students employ
    techniques such as sprite animation, parallax scrolling, sound, AI incorporated
    into game sprites and the construction of a game shell. Prerequisite(s): CP SC
    212 and 215

    CPSC 619: Physically Based

    Physically-based modeling and
    dynamic simulation techniques as used for the automatic description of motion
    and geometry for animation and computer graphics. A variety of approaches are
    explored, with a special emphasis on the use of particle-systems to represent
    complex phenomena. Prerequisite(s): CPSC

    CPSC 805: Advanced Computer

    Advanced techniques used in
    the artificial rendering of natural scenes; current practice in computer
    graphics; full software implementation of each technique; extensive coding.
    Prerequisite(s): CP SC 405.

    CP SC 863: Multimedia Systems and

    Principles of multimedia
    systems and applications; techniques in effectively representing, processing and
    retrieving multimedia data such as sound and music, graphics, image and video;
    operating system and network issues in supporting multimedia; advanced topics in
    current multimedia research. Term project requires implementing some selected
    components of a multimedia system.


    DPA 808: Advanced

    The foundation principles of
    the production of computer animation, from original concept development and
    character design, through rigging of articulated figures, character animation
    methods, and digital cinematography. Prerequisite(s): CPSC

    DPA 819: Physically Based

    The use of physically-based
    dynamic simulation techniques in the production of digital special effects. The
    course will emphasize tools, techniques and pipeline. Laboratory assignments
    will be done using both commercial software and student's custom code.
    Prerequisite(s): CPSC 619 o

    GC 801: Process Control in Color

    Techniques and rationale for
    procedures used in reproducing color originals for printed media. Topics include
    color systems, measurement, reproduction characteristics, proofing systems,
    process evaluation/analysis for offset, gravure, flexographic and screen
    printing processes. Prerequisite(s): GC 644

    PSYCH 823: Perception, Cognition, and
    Fundamentals of sensory and
    perceptual processes focusing on human vision and audition. Emphasis is on
    perceptual aspects of applications and communication in electronic and
    traditional media. Topics include perception of speech, time, depth, color and
    motion in natural and virtual environments, as well as psychophysics, attention,
    eye movements and reading.

    ECE 847: Digitial Image

    Review of fundamental
    concepts, issues and algorithms in image processing. Includes image formation,
    file formats, filters, edge detection, stereo, motion and color.
    Prerequisite(s): ECE 467.

    Studio &

    DPA 860: Digital Production

    The digital production studio
    provides the student with the opportunity to develop as accomplished visual
    problem solvers in a team setting. As part of the studio experience, students
    will complete 12 credits working on a team-oriented production project, in which
    they will take a project from concept through a finished piece. This will give
    them the experience of working on a goal-oriented artistic team. Students begin
    their studio sequence taking the studio course for only one credit each semester
    of their first year. This provides new students with a familiarization to the
    team process workflow, while still allowing them to concentrate on coursework to
    develop core skills and knowledge. After the end of their first two semesters,
    they work on a team project, for two consecutive terms, either summer-fall or
    fall-spring. The digital production studio will include regular class meetings,
    under faculty supervision, providing the vehicle for planning, critique, and
    presentation of ongoing project work. Although a large majority of a student’s
    studio work will be undertaken outside of class, active participation in class
    is crucial to a successful studio experience, and is

    DPA 880: Graduate Research

    The graduate research studio
    provides the student with the opportunity to complete a major project or
    projects, under the guidance of a faculty advisor, in a direction supporting
    their personal goals and aspirations. All students will complete 6 credits of
    research studio. Such work may be team oriented or individually oriented, and
    may be of a technical or of an artistic

    DPA 891: M.F.A.

    The M.F.A. thesis course consists of a studio project,
    undertaken with the guidance of the student’s advisor and thesis committee. The
    thesis project is developed to a refined degree, articulated in the form of a
    written document, and presented orally in a thesis defense. The project is
    intended to elaborate and refine a theme that the student has begun to explore
    in the elective coursework and the production and research

    More FIX on the NET @ FIX University Cultural Campus

    Alberto de Michele

    El artista en residencia Alberto
    de Michele
    presenta 5 cortos, que juegan entre la linea de la ficción
    y lo real, explorando el ambiente criminal en que él mismo creció.

    martes 28 de febrero a las
    7:00 p.m

    Thursday, February 23, 2012

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  • More FIX on the NET @ FIX University Cultural Campus


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